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	<title>High Definition for PC &#187; Hardware News</title>
	<atom:link href="http://www.hd4pc.com/techblog/category/hardwarenews/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hd4pc.com/techblog</link>
	<description>Evolving Media Post Production Workflows in Light of Advancing Computer Technology</description>
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		<title>Two Interesting Developments from Blackmagic-Design</title>
		<link>http://www.hd4pc.com/techblog/2011/12/24/two-interesting-developments-from-blackmagic-design/</link>
		<comments>http://www.hd4pc.com/techblog/2011/12/24/two-interesting-developments-from-blackmagic-design/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 19:23:00 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Software News]]></category>
		<category><![CDATA[Blackmagic]]></category>
		<category><![CDATA[Cineform]]></category>
		<category><![CDATA[Compression]]></category>
		<category><![CDATA[Decklink]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=325</guid>
		<description><![CDATA[First off, the long awaited PC version of DaVinci Resolve was released to public beta last week.  Both the full version and the free Resolve-Lite now have PC variants available.  You can bet I will be setting up a high end PC based system to run it on at work, since that is the only [...]]]></description>
			<content:encoded><![CDATA[<p>First off, the long awaited PC version of <a href="http://blackmagic-design.com/products/davinciresolve" target="_blank">DaVinci Resolve </a>was released to <a href="http://blackmagic-design.com/support/detail/?os=win&amp;sid=3948&amp;pid=11735&amp;leg=false" target="_blank">public beta </a>last week.  Both the full version and the free Resolve-Lite now have PC variants available.  You can bet I will be setting up a high end PC based system to run it on at work, since that is the only step in our workflow that we currently use a Mac for.  The big question is going to be file format and <a href="http://blackmagic-design.com/media/2588311/davinci_resolve_8.2_supported_codec_list.pdf" target="_blank">codec support</a>.  We currently use DPX and Cineform MOVs for our system in the office, but eventually using Cineform AVIs would fit more seamlessly into our workflow.<br />
<span id="more-325"></span><br />
Unlike with the<a href="http://blackmagic-design.com/media/2384470/DaVinci_Resolve_Mac_Config_Guide.pdf" target="_blank"> Mac version</a>, they don&#8217;t seem to be promoting the idea of using the Lite version on a laptop, instead <a href="http://blackmagic-design.com/media/2554788/DaVinci_Resolve_Windows_Config_Guide.pdf" target="_blank">recommending</a> two GPUs and a full workstation class system as a minimum.  For real-time SDI based HD playback, that is obviously necessary, but there are also benefits to being able to use a more portable system.  I want to learn the software, and ideally would set it up on my Quadro based laptop, but after reading the documentation, I decided to start on my larger workstation instead.  Running it on a laptop will require support for a decent compressed format, and while Cineform currently provides that on the Mac side, the PC version of Resolve does not yet support that codec.</p>
<p>I downloaded the Lite version and have been playing around with it, but it is not a very intuitive program.  I am about fifty pages into the manual, but have yet to be able to get a sequence of content I cut together in <a href="http://www.anrdoezrs.net/click-4107801-10469519" target="_blank">CS5.5</a> into <a href="http://www.bhphotovideo.com/c/product/686594-REG/Blackmagic_Design_DV_RESSOFT_Davinci_Resolve_Software.html/BI/6727/KBID/7302" target="_blank">Resolve</a> successfully.  I can&#8217;t export it into any format Resolve will read, besides uncompressed HD, which my array is not designed to handle.  Using an <a href="http://en.wikipedia.org/wiki/Edit_decision_list" target="_blank">EDL</a> to link to my <a href="http://www.bhphotovideo.com/c/product/583987-REG/Canon_2764B004_EOS_5D_Mark_II.html/BI/6727/KBID/7302" target="_blank">Canon 5D</a> source files is giving me all sorts of issues as well, which is something we experienced at the office when we first switched from Speedgrade to Resolve.  Clearly it is going to take some time to learn how too get anything useful done in the program.  If I do get it to work, the automatic tracking tools are the features I am most interested in playing with.</p>
<p>In other major news that doesn&#8217;t directly affect me, <a href="http://blackmagic-design.com/" target="_blank">Blackmagic-Design</a> also acquired <a href="http://www.teranex.com/" target="_blank">Teranex</a> last week.  The first major change they made was <a href="http://www.teranex.com/company/news/vc100BMDpricing" target="_blank">cutting the price </a>of Teranex&#8217;s primary flagship product, the <a href="http://www.teranex.com/products/vc100" target="_blank">VC100</a>, from $90,000 to $20,000.  This is similar to what happened when they acquired DaVinci last year, but much more extreme.  It will be interesting to see if some of that high end image processing technology makes it into future <a href="http://www.bhphotovideo.com/c/product/746054-REG/Blackmagic_Design_BDLKHDEXTR3DPLUS_DeckLink_HD_Extreme_3D.html/BI/6727/KBID/7302" target="_blank">Decklink</a> cards, or any similar products.</p>
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		<title>Canon Cinema EOS C300</title>
		<link>http://www.hd4pc.com/techblog/2011/11/27/canon-cinema-eos-c300/</link>
		<comments>http://www.hd4pc.com/techblog/2011/11/27/canon-cinema-eos-c300/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 04:02:39 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Canon]]></category>
		<category><![CDATA[DSLR]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=319</guid>
		<description><![CDATA[Earlier this month, Canon announced the C300 as the first product in their new Cinema EOS series, which they see as their next step in the world of digital filmmaking.  They stumbled into the forefront of DSLR film-making entirely by accident, and are trying to figure out how to capitalize on that position.  Their new camera [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier this month, Canon announced the <a href="http://usa.canon.com/cusa/professional/products/professional_cameras/cinema_eos_cameras/eos_c300" target="_blank">C300</a> as the first product in their new<a href="http://cinemaeos.usa.canon.com/" target="_blank"> Cinema EOS </a>series, which they see as their next step in the world of digital filmmaking.  They stumbled into the forefront of DSLR film-making entirely by accident, and are trying to figure out how to capitalize on that position.  Their new camera is intended to bring some of the benefits of DSLR type filmmaking to the high end market, without the limitations presented by the existing <a href="http://www.bhphotovideo.com/c/product/583987-REG/Canon_2764B004_EOS_5D_Mark_II.html/BI/6727/KBID/7302" target="_self">5D</a> and <a href="http://www.bhphotovideo.com/c/product/680674-REG/Canon_3814B016_EOS_7D_Digital_SLR.html/BI/6727/KBID/7302" target="_blank">7D</a> cameras.<br />
<span id="more-319"></span><br />
Canon advertises the C300 as having a 4K imager, although that is misleading for two reasons.  <a href="http://en.wikipedia.org/wiki/4K_resolution#QFHD_.283840x2160.29" target="_blank">QuadHD</a> (3840&#215;2160) is not technically 4K, and regardless of imager resolution, it only records 1920&#215;1080.  This seems like a wasteful oversampling until you compare it to other cameras at a technical level.  A traditional <a href="http://en.wikipedia.org/wiki/3CCD" target="_blank">3-chip </a>video camera with full resolution sensors is capturing 3 times the output resolution, with the extra data used to generate color information.  A DSLR type camera has a single large sensor, and doesn&#8217;t use a prism to isolate the colors, so a<a href="http://en.wikipedia.org/wiki/Bayer_filter" target="_blank"> bayer pattern filter </a>is used instead.  This usually requires a complex <a href="http://en.wikipedia.org/wiki/Demosaicing" target="_blank">demosaicing</a> process to extract the color information from the RAW image, like an R3D or CR2 file, and this involves a lot of <a href="http://en.wikipedia.org/wiki/Interpolation" target="_blank">interpolation</a>.  If a full resolution decode is not required, then it is simpler to assign the values from a square of four pixels to the three channels of a new single pixel.  This is how a fast 2K decode works from a 4K RED file.  Canon took advantage of this concept to create a camera with a single large imager, that doesn&#8217;t require a processing intensive demosaicing because they are oversampling.  This allows them to compress the resulting 1920&#215;1080 three channel image in an existing standard codec instead of having to create something new, and then supporting the required new workflow that would entail.  They chose to use their existing XF codec, which is 4:2:2 MPEG-2 at 50Mb/s and is already compatible with most systems and software.  This method of processing the image from the sensor will alleviate many of the <a href="http://en.wikipedia.org/wiki/Moire" target="_blank">moiré</a> and <a href="http://en.wikipedia.org/wiki/Aliasing" target="_blank">aliasing</a> issues caused by the line skipping method used on existing DSLRs to pull an HD image from an 18-Megapixel sensor.  Unfortunately this will not necessarily solve all other<a href="http://en.wikipedia.org/wiki/Rolling_shutter" target="_blank"> rolling shutter </a>issues that are prevalent in DSLR footage, but those are also found in footage from RED cameras, and nearly every other<a href="http://en.wikipedia.org/wiki/Image_sensor" target="_blank"> large sensor imager</a>.  All in all it is a very effective design, but Canon&#8217;s 4K marketing is misleading.  It would be more accurate to call it a full color single sensor HD camera.</p>
<p>Canon&#8217;s existing video <a href="http://en.wikipedia.org/wiki/Dslr#High_definition_DSLRs" target="_blank">DSLRs</a> have two major things going for them.  One is that their small lightweight form-factor is easy to use and allows the cameras to be put into places that any other high quality camera wouldn&#8217;t fit.  The second is that with such a large imager, they give a unique style to the images they shoot, that many people prefer, even when compared to the results of cameras that cost 10 times as much.</p>
<p>When compared to existing <a href="http://en.wikipedia.org/wiki/HDV" target="_blank">HDV</a> and <a href="http://en.wikipedia.org/wiki/AVCHD" target="_blank">AVCHD</a> camcorders, the idea of a video DSLR totally revolutionized the low end market.  It had so many advantages in that space, that it even caught the attention of the high end market, in places the Canon never dreamed that it would go.  For the money, nothing else even comes close in regards to image quality, so DSLRs are an obvious choice for students and other independent filmmakers, and freelance videographers.</p>
<p>But people who are familiar with larger professional cameras look at a DSLR and see a huge stack of limitations. (<a href="http://en.wikipedia.org/wiki/Serial_Digital_Interface" target="_blank">SDI</a> output, 15min record limit, remote control, excessive moiré and aliasing, etc.)  They are looking for the image style and quality of a DSLR, but without those limitations, regardless of the cost and size of the resulting product.  The C300 seems to be aimed at that market, and instead of revolutionizing it, it is just going to offer itself as one more option, which is a disappointment to those who were expecting more.  It offers nothing to further the interests of the independent videographer or film-maker, because that is not who it is targeting.  It is designed to tie into the existing equipment that larger organizations have invested millions of dollars into, the benefits of which, they are not willing to forego, in favor of the image style and <a href="http://en.wikipedia.org/wiki/Depth_of_field" target="_blank">depth of field </a>offered by existing DSLR sensor systems.  Whether it will be successful in its target market remains to be seen, but I am confident that many of its key features will eventually make it into future products that are more similar to the existing 5D and 7D DSLRs.</p>
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		<title>NAB 2011</title>
		<link>http://www.hd4pc.com/techblog/2011/04/15/nab-2011/</link>
		<comments>http://www.hd4pc.com/techblog/2011/04/15/nab-2011/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 23:01:05 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Software News]]></category>
		<category><![CDATA[2K I/O]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AJA]]></category>
		<category><![CDATA[Blackmagic]]></category>
		<category><![CDATA[Matrox]]></category>
		<category><![CDATA[PCIe]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=275</guid>
		<description><![CDATA[I did get a chance to check out some of the new products available at NAB.  These are the things that stood out to me: Cineform&#8217;s big news was their acquisition by GoPro, and a reduction of their prices.  Neo (Previously &#8220;Neo4K&#8221;) is now $300 and the full Neo3D is $1000.  There is also a [...]]]></description>
			<content:encoded><![CDATA[<p>I did get a chance to check out some of the new products available at <a href="http://www.nabshow.com" target="_blank">NAB</a>.  These are the things that stood out to me:</p>
<p><a href="http://www.cineform.com" target="_blank">Cineform&#8217;s</a> big news was their acquisition by <a href="http://www.gopro.com">GoPro</a>, and a reduction of their prices.  Neo (Previously &#8220;Neo4K&#8221;) is now $300 and the full Neo3D is $1000.  There is also a new free utility called the <a href="http://gopro.com/3d-cineform-studio-software-download/" target="_blank">GoPro Cineform Studio</a> posted on the GoPro site, designed to help users easily process their footage from the new <a href="http://gopro.com/3d-hero-system-how-it-works/" target="_blank">GoPro3D</a>.  That download effectively makes the basic Cineform codec freely available to anyone who needs it.  I highly recommend having the Cineform codec available on any system you do video work on, since it is a useful cross-platform compression format.<br />
<span id="more-275"></span><br />
<a href="http://gopro.com/3d-hero-system-how-it-works/" target="_blank">Adobe</a> announced the next step for the <a href="http://www.anrdoezrs.net/click-4107801-10469519" target="_blank">Creative Suite </a>line, which is a .5 update for most of the products.  <a href="http://www.adobe.com/products/premiere/features.html" target="_blank">Premiere 5.5</a> adds merged clips for better sync sound support, and some improvements to exports and <a href="http://www.adobe.com/products/premiere/features.html#categorylens_c972_featureset_62f1" target="_blank">Media Encoder</a>.  <a href="http://www.adobe.com/products/aftereffects/features.html" target="_blank">After Effects 5.5</a> has a new Warb stabilizer, that should help fix rolling shutter artifacts in DSLR footage, among other uses, and it also has new options and presets for <a href="http://en.wikipedia.org/wiki/Stereoscopic" target="_blank">stereoscopic</a> work, primarily focused on motion graphics.  Soundbooth has been totally replaced by the return of <a href="http://www.adobe.com/products/audition.html" target="_blank">Audition</a> as a standard part of the suite, which should improve support for multitrack editing and surround sound.  There are a variety of new features in the update, but nothing totally revolutionary.</p>
<p><a href="http://www.aja.com">AJA</a> has a few new things to show.  The <a href="http://www.bhphotovideo.com/c/product/735417-REG/AJA_KONA_3G_KONA_3G_HD_SD_SDI.html/BI/6727/KBID/7302" target="_blank">Kona 3G</a> now supports outputting 3G SDI signal on all four ports at once, allowing preview of <a href="http://en.wikipedia.org/wiki/4K_resolution" target="_blank">4K</a> media at full resolution, provided that you have a 4K display available.  They have updated their frame convertor with the <a href="http://www.aja.com/products/fs/fs2/fs2.php" target="_blank">FS2</a>, adding support for HDMI and 3G SDI.  I am still trying to figure out if their implementation of 3G includes support for <a href="http://en.wikipedia.org/wiki/2K_resolution" target="_blank">2K</a> over SDI, which could make it a useful tool in <a href="http://en.wikipedia.org/wiki/Digital_Cinema_Initiatives" target="_blank">DCI</a> theater systems.  They also showed off a new piece of hardware under development that they are calling <a href="http://www.aja.com/news/index_article.php?id=141" target="_blank">Riker</a>.  It is an external box connnected via 8x <a href="http://en.wikipedia.org/wiki/PCIe" target="_blank">PCIe</a>, that could support stereoscopic 4K at some point in the future.</p>
<p><a href="http://www.blackmagic-design.com/" target="_blank">Blackmagic</a> has a variety of new products on display.  The <a href="http://www.blackmagic-design.com/products/hyperdeckshuttle/" target="_blank">Hyperdeck Shuttle </a>allows uncompressed recording of SDI or HDMI to a SATA based <a href="http://en.wikipedia.org/wiki/Ssd" target="_blank">SSD</a>.  At $345 it is a bargain, until you count in the price of an SSD that supports uncompressed HD capture.  They will also have a rack mount version with two drive slots called the <a href="http://www.blackmagic-design.com/products/hyperdeckshuttle/models/" target="_blank">Hyperdeck Studio</a>.  Among other things, they have a new <a href="http://www.blackmagic-design.com/products/decklink4k/" target="_blank">Decklink 4K </a>I/O card with 4 channels of SDI for $600, and some more live video switching products as a result of their acquisition of <a href="http://www.blackmagic-design.com/products/atem/models/" target="_blank">ATEM</a> last year.  A stripped down version of <a href="http://www.bhphotovideo.com/c/product/686594-REG/Blackmagic_Design_DV_RESSOFT_Davinci_Resolve_Software.html/BI/6727/KBID/7302" target="_blank">DaVinci Resolve</a> was announced, that will be available as a <a href="http://www.blackmagic-design.com/products/davinciresolve/models/" target="_blank">free download</a>, which should further bring advanced color correction to the masses.</p>
<p><a href="http://pro.sony.com/" target="_blank">Sony</a> has a variety of new products available.  Their <a href="http://en.wikipedia.org/wiki/Oled" target="_blank">OLED</a> <a href="http://pro.sony.com/bbsc/ssr/cat-monitors/cat-oledmonitors/" target="_blank">based displays</a> look amazing, but are still quite expensive.  With the<a href="http://www.tvtechnology.com/article/115604" target="_blank"> lack of</a> <a href="http://en.wikipedia.org/wiki/HDCAM_SR#HDCAM_SR" target="_blank">HDCam-SR</a> tapes available from Japan, Sony&#8217;s new SRMaster series of solid-state media products are probably going to get a big external boost into the market.  The new <a href="http://pro.sony.com/bbsccms/ext/BroadcastandBusiness/minisites/NAB2011/nab2011productdetails_srr1000.shtml" target="_blank">SRMaster</a> devices replace tapes with 1TB SRMemory modules that use the same <a href="http://en.wikipedia.org/wiki/Mpeg4" target="_blank">MPEG4</a> codec as HDCam-SR tapes, but with many benefits, including direct access to the compressed file format, and faster transfer options.  In the camera world, the <a href="http://pro.sony.com/bbsccms/ext/digitalcinematography/f65.html" target="_blank">F65</a> is Sony&#8217;s first 4K camcorder, writing 16bit 4K files to SRMemory, captured from what Sony describes as an 8K <a href="http://en.wikipedia.org/wiki/Cmos" target="_blank">CMOS</a> sensor.  On a more practical front, the <a href="http://pro.sony.com/bbsc/ssr/cat-broadcastcameras/cat-cinealta/product-PMWF3K/" target="_blank">PMW-F3 </a>looks like a great camera for many applications.  While I don&#8217;t like the formfactor, the large single-sensor CMOS should produce an image similar to the look and feel that DSLRs have made popular.  That fact that it can output 4:4:4 <a href="http://en.wikipedia.org/wiki/Rgb" target="_blank">RGB</a> over the dual SDI outputs on the back is an impressize option.  Sony also has a small stereoscopic <a href="http://www.sonystyle.com/webapp/wcs/stores/servlet/ProductDisplay?catalogId=10551&amp;storeId=10151&amp;langId=-1&amp;productId=8198552921666294297" target="_blank">3D camera</a> coming out, that records to the same <a href="http://en.wikipedia.org/wiki/Multiview_Video_Coding" target="_blank">MVC</a> format that <a href="http://en.wikipedia.org/wiki/Blu-ray_3D#Blu-ray_3D" target="_blank">3D BluRays</a> use.  There will also be an update released for <a href="http://www.sonycreativesoftware.com/vegaspro" target="_blank">Vegas 10</a> that will allow encoding of 3D BluRays, and that feature alone could make it worth purchasing, if you expect to need that capability anytime soon.</p>
<p><a href="http://www.convergent-design.com/" target="_blank">Convergent Design</a> has a new recorder on display, the <a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=Tr5GwT5a7U4" target="_blank">Gemini 444</a>, which records uncompressed SDI at 4:2:2 or 4:4:4 to SSD drives.  I am still a bigger fan of their original <a href="http://en.wikipedia.org/wiki/MPEG-2" target="_blank">MPEG2</a> based <a href="http://www.bhphotovideo.com/c/product/711529-REG/Convergent_Design_CD_NF_001_BUNDLE_nanoFlash_Bundle.html/BI/6727/KBID/7302" target="_blank">NanoFlash</a> devices, since that is a more efficient use of space.  On the other hand, the dual link recording option is nice for stereoscopic 3D work, or VFX plates and greenscreen shots, especially if you have a new <a href="http://www.bhphotovideo.com/c/product/743866-REG/Sony_PMW_F3K_PMW_F3K_Super_35mm_Full_HD.html/BI/6727/KBID/7302" target="_blank">PMW-F3</a> with full RGB SDI output.</p>
<p>There are a variety of video I/O devices on display that use the new <a href="http://en.wikipedia.org/wiki/Thunderbolt_(interface)" target="_blank">Thunderbolt</a> connectivity technology, but they are all probably a ways off from being released as finished products.  They will be faster than <a href="http://en.wikipedia.org/wiki/Usb3#USB_3.0" target="_blank">USB3</a>, but besides the daisy chain option, I see no immediate advantage over <a href="http://en.wikipedia.org/wiki/Expresscard" target="_blank">ExpressCard</a> based I/O products.  <a href="http://www.aja.com/news/index_article.php?id=141" target="_blank">AJA</a>, <a href="http://www.blackmagic-design.com/products/ultrastudio3d/" target="_blank">Blackmagic</a>, and <a href="http://www.matrox.com/video/en/press/releases/Matrox_Thunderbolt/" target="_blank">Matrox</a> all had their own flavor of external device hooked up to new <a href="http://www.bhphotovideo.com/c/search?Ntt=macbook+pro&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">Macbook Pro </a> laptops under glass.  Combining these devices with Thunderbolt based storage solutions will greatly enhance the expandability of laptop systems, especially for onset media management and review work.</p>
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		<title>Options for Stereoscopic Preview</title>
		<link>http://www.hd4pc.com/techblog/2011/03/24/stereoscopic-preview/</link>
		<comments>http://www.hd4pc.com/techblog/2011/03/24/stereoscopic-preview/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 00:19:49 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Industry Status]]></category>
		<category><![CDATA[AJA]]></category>
		<category><![CDATA[Panasonic]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=254</guid>
		<description><![CDATA[Viewing stereoscopic media in realtime requires that the combined stream be transmitted to your display in some form.  Originally this was accomplished with two independent streams going to two separate output devices, like polarized projectors, or LCD monitors with a beam splitting mirror box.  Now with standalone 3D displays, usually the source streams have to be processed [...]]]></description>
			<content:encoded><![CDATA[<p>Viewing<a href="http://en.wikipedia.org/wiki/Stereoscopic" target="_blank"> stereoscopic </a>media in realtime requires that the combined stream be transmitted to your display in some form.  Originally this was accomplished with two independent streams going to two separate output devices, like polarized projectors, or LCD monitors with a beam splitting mirror box.  Now with standalone 3D displays, usually the source streams have to be processed in some way to combine them.  Panasonic&#8217;s professional <a href="http://www.bhphotovideo.com/c/product/725698-REG/Panasonic_BT3DL2550_BT_3DL2550_25_5_3D_LCD.html/BI/6727/KBID/7302" target="_blank">3D display </a>accepts separate left and right <a href="http://en.wikipedia.org/wiki/Serial_Digital_Interface" target="_blank">SDI</a> streams, but most other monitors require the sources to be combined in some way, either spatially or temporally.  Passively polarized LCDs usually require a single stream with the left and right views interlaced together, which reduces the viewable resolution, but can be transmitted over regular SDI, <a href="http://en.wikipedia.org/wiki/Digital_Visual_Interface" target="_blank">DVI</a> or <a href="http://en.wikipedia.org/wiki/Hdmi" target="_blank">HDMI</a> connections.  120hz displays require left and right frames interleaved together, usually over <a href="http://en.wikipedia.org/wiki/Hdmi#Version_1.4" target="_blank">HDMI 1.4</a>.  Standard 2D displays require <a href="http://en.wikipedia.org/wiki/Anaglyphic" target="_blank">anaglyphic</a> processing to combine the images, and color filtered glasses for the viewer to get a monochromatic preview of the depth illusion.<br />
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Luckily there are a number of standalone products that can combine separate left and right source streams into a single usable muxed stereoscopic video stream.  <a href="http://www.blackmagic-design.com/products/hdlink/" target="_blank">Blackmagic&#8217;s</a> <a href="http://www.bhphotovideo.com/c/product/651524-REG/Blackmagic_Design_HDL_PRODISPORT_HDLink_Pro_3D_DisplayPort.html/BI/6727/KBID/7302" target="_blank">HDLink 3D </a>is one of the more affordable options, and is compatible with most display output options.  The development of these new converters allows many more flexible options for connecting 3D devices together.  Most realtime 3D monitoring of stereoscopic shooting will require a solution that can accept dual SDI streams, but with a simple conversion box, those sources can be run directly into an inexpensive consumer 3D display, with no other hardware required.</p>
<p>In the edit bay, stereoscopic content can be output from a workstation in a number of forms.  <a href="http://www.bhphotovideo.com/c/product/735417-REG/AJA_KONA_3G_KONA_3G_HD_SD_SDI.html/BI/6727/KBID/7302" target="_blank">AJA</a> and <a href="http://www.bhphotovideo.com/c/product/745485-REG/PNY_Technologies_VCQ4000SDI_PB_QUADRO_4000_SDI_PCIE.html/BI/6727/KBID/7302" target="_blank">NVidia</a> can output separate SDI streams for each eye, using the same display interface that would be used onset.  Combining the left and right view into a single stream allows it to be played out a single SDI port or even standard DVI on a GPU to a passive 3D display.  Those specific options will depend on what software you are using, and need to match your display requirements.  Outputting 120hz from a dedicated HDMI 1.4 port requires a newer GPU and specific application support, but greatly simplifies the hardware setup.  I am sure there will be a whole variety of new options announced at <a href="http://www.nabshow.com/2011/" target="_blank">NAB</a> next month, and as new hardware and software tools are developed, the preview options become cheaper to setup and easier to use.</p>
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		<title>3D Display Technology</title>
		<link>http://www.hd4pc.com/techblog/2011/02/21/3d-display-technology/</link>
		<comments>http://www.hd4pc.com/techblog/2011/02/21/3d-display-technology/#comments</comments>
		<pubDate>Mon, 21 Feb 2011 19:28:58 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Industry Status]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=240</guid>
		<description><![CDATA[It seems like just about every week there is a new 3D technology being announced or released.  This is due to the fact that there are so many possible ways to present stereoscopic media to a viewer, but none of the existing solutions are perfect, so there is clear room for improvement.  There has been a lot of [...]]]></description>
			<content:encoded><![CDATA[<p>It seems like just about every week there is a new <a href="http://en.wikipedia.org/wiki/Stereoscopy" target="_blank">3D technology </a>being announced or released.  This is due to the fact that there are so many possible ways to present stereoscopic media to a viewer, but none of the existing solutions are perfect, so there is clear room for improvement.  There has been a lot of creative innovation in this regard over the last few years, which is one of the reasons I am so interested in this subject, but the variety of competing solutions can be quite confusing, especially to someone unfamiliar with any of the options. <br />
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There are a number of strategies that can be employed to present separate images to the viewers&#8217; eyes.  The first is to mount separate displays in front of each eye, but this limits size and resolution, and only serves a single viewer.  All other options involve displaying both images on the same screen, and filtering what each eye sees.</p>
<p><a href="http://en.wikipedia.org/wiki/Liquid_crystal_shutter_glasses" target="_blank">Shutter glasses </a>can be used with displays that have high refresh rates, to filter alternating frames from one eye or the other.  A 120hz display can provide 60 frames to each eye, which is enough to create smooth motion and make the blinking shutter imperceivable.  The disadvantage is that each viewer requires a pair of expensive <a href="http://www.bhphotovideo.com/c/search?Ntt=shutter+glasses&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">active shutter glasses</a>, which all require charged batteries or some other source of power.</p>
<p><a href="http://en.wikipedia.org/wiki/Polarizer" target="_blank">Polarization</a> has been used in many different variations of 3D display solution.  The most straightforward is to use dual projectors, each projecting onto the same silver matte screen, with opposite polarizing filters in front of the lenses.  Complementary filters are used in cheap passive 3D glasses that each viewer wears, filtering out light from one projector or the other, from each eye.  One issue with this method is that perfectly aligning two projectors on a large screen can be very challenging.  To solve this, <a href="http://www.reald.com/content/cinema.aspx" target="_blank">RealD</a> took this process a step further, and created a polarizer for a single projector that alternates the polarization angle at the same rate that shutter glasses usually blink.  The result is that the &#8220;active&#8221; part of the filtering for a 120hz projection is done once, and each viewer can use cheap <a href="http://en.wikipedia.org/wiki/Polarized_3D_glasses" target="_blank">passive 3D glasses </a>to separate the views for each eye, while experiencing the full resolution results offered by shutter glasses.</p>
<p>Polarization can also be used within passive <a href="http://www.bhphotovideo.com/c/search?Ntt=Polarized+3D+display&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">3D LCD displays</a>, but currently with these solutions, any pixel is permanently polarized either right or left.  As long as the image sent to the screen conforms to the pattern, usually horizontal interlaced, it can send imagery from the correct angle to each individual pixel.  This requires a 1:1 image to pixel ratio, in order to ensure that the display places pixels from the correct angle in the correct locations.  The disadvantage is that usually half of the image resolution to each eye is lost to the filtering process.  Displays that have this type of built in polarization can be viewed with cheaper passive 3D glasses.  In my opinion, any passive 3D is also easier on the viewer&#8217;s eyes, especially over periods of extended use, since there is no alternating flicker.</p>
<p>The cheapest, but lowest quality option for viewing stereoscopic depth information on regular displays, involves using color information to separate the images for each eye.  This is called <a href="http://en.wikipedia.org/wiki/Anaglyph_image" target="_blank">anaglyphic</a> processing, and the benefit is that nearly any standard full color display device can be used, but it comes at the cost of most or all of the original color information being discarded.  Anaglyphic video can either be generated on the fly during playback from two separate streams, or rendered out into a single stream to be edited, usually as an offline version.  Viewing anaglyphic imagery, or even just wearing anaglyphic glasses for any significant period of time is usually not comfortable.</p>
<p>On the other end of the spectrum, there are certain <a href="http://www.bhphotovideo.com/c/product/703920-REG/Miracube_C190X_C190X_19_Auto_Stereoscopic_2D_3D.html/BI/6727/KBID/7302" target="_blank">displays</a> available that use <a href="http://en.wikipedia.org/wiki/Lenticular_lens" target="_blank">lenticular filters</a> to isolate the separate views, and focus them on each eye.  This is similar to the process used to create depth and motion effects on static 2D surfaces, called <a href="http://en.wikipedia.org/wiki/Lenticular_printing" target="_blank">lenticular printing</a>, but using this method for video requires the underlying display to be extremely high resolution.  With stereoscopic source, this results in certain areas where the effect is null or reversed, and requires the viewer to be in just the right spot for maximum effectiveness.</p>
<p>The next step to solve that issue is to replace the alternating left and right views projected from the lenticular screen, with a series of progressively different views.  That way any viewing angle within reason can be accommodated for, without gaps where the illusion breaks down.  Instead of recording every variation of viewing angle, these perspectives are usually generated on the fly from a single recorded perspective, usually with the help of a<a href="http://en.wikipedia.org/wiki/Depth_map" target="_blank"> Z-depth map</a>.  The Z-depth channel is like an <a href="http://en.wikipedia.org/wiki/Alpha_channel" target="_blank">alpha channel</a>, but instead of storing values of transparency info, it records how far an object on screen is from the camera.  This information can either be captured at record time with specialized hardware, or be generated from an image analysis process, with a bit of interpolation.</p>
<p>At the end of the day, each option has certain pros and cons, and multiple display types could be used at different stages of a single project.  As long as you have both full streams of data available, you can adapt your content for any display.  Once you render it into a display specific format, like interlaced or anaglyphic, certain image content may be lost that cannot be recovered for use on other  display types, without going back to your original source.  Because of this, it is highly preferable to have a system that allows you to display stereoscopic content in 3D without having to pre-render into a dedicated display format.  As computers become more powerful, and better software is developed, that capability is becoming much more common, greatly aiding the stereoscopic post process.</p>
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		<title>Post Production Media Storage and Drive Arrays</title>
		<link>http://www.hd4pc.com/techblog/2010/12/05/post-production-media-storage-and-drive-arrays/</link>
		<comments>http://www.hd4pc.com/techblog/2010/12/05/post-production-media-storage-and-drive-arrays/#comments</comments>
		<pubDate>Sun, 05 Dec 2010 21:55:02 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Industry Status]]></category>
		<category><![CDATA[Compression]]></category>
		<category><![CDATA[Fibre Channel]]></category>
		<category><![CDATA[PCIe]]></category>
		<category><![CDATA[SAS]]></category>
		<category><![CDATA[SATA]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=208</guid>
		<description><![CDATA[After my last article explained why USB3 is not ready to be used as the interface for primary media editing drives, this has led to the question of: what interface should be used for attaching media arrays to editing workstations for maximum system performance?  Even more so than with basic external hard drives, there are [...]]]></description>
			<content:encoded><![CDATA[<p>After my last article explained why <a href="http://en.wikipedia.org/wiki/Usb3#USB_3.0" target="_blank">USB3</a> is not ready to be used as the interface for primary media editing drives, this has led to the question of: what interface should be used for attaching media arrays to editing workstations for maximum system performance?  Even more so than with basic external hard drives, there are a number of competing options, none of which have emerged as clearly superior.  At this point the answer really varies a lot depending on your needs and budget.  It has been three years since my last article on the subject, so the market has changed considerably since then.  The primary options as I see it, are <a href="http://en.wikipedia.org/wiki/ESATA#eSATA" target="_blank">eSATA</a>, <a href="http://en.wikipedia.org/wiki/Serial_attached_SCSI#SAS_vs_SATA" target="_blank">SAS</a>, external <a href="http://en.wikipedia.org/wiki/PCI_Express" target="_blank">PCIe</a>, and <a href="http://en.wikipedia.org/wiki/Fiber_channel" target="_blank">Fibre Channel</a>.  While older parallel <a href="http://en.wikipedia.org/wiki/SCSI" target="_blank">SCSI</a> based devices are technically still available, the interface has no real advantages over even eSATA, let alone the more expensive options.<br />
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<a href="http://www.bhphotovideo.com/c/search?Ntt=eSATA+array&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">eSATA</a> is of course based on the popular SATA interface, and connects an array of drives to a system in their native interface.  Most <a href="http://en.wikipedia.org/wiki/RAID" target="_blank">RAID</a> redundancy is usually accomplished at the controller level, with a <a href="http://www.bhphotovideo.com/c/search?Ntt=eSATA+PCI&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">PCI expansion card </a>inside the workstation.  Some arrays are capable of creating<a href="http://www.bhphotovideo.com/c/search?Ntt=eSATA+RAID&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank"> integrated RAID </a>sets, which are presented to the host system as single large volumes.  One of the advantages of this approach is that the array can be connected to other systems without needing to match the internal RAID controller card for the array to function properly.  While a single 300MB/s SATA channel will be sufficient for simpler compressed HD workflows on a budget, most professional arrays for high end editing systems will need more bandwidth than that, so most large eSATA arrays connect to the workstation with 1 or 2<a href="http://en.wikipedia.org/wiki/Serial_attached_SCSI#Connectors" target="_blank"> four channel</a> <a href="http://www.bhphotovideo.com/c/search?Ntt=SFF&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">cables</a>, using a variety of different physical interfaces depending on the vendor.</p>
<p>External <a href="http://www.bhphotovideo.com/c/search?Ntt=SAS+card&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">SAS</a> connected <a href="http://www.bhphotovideo.com/c/search?Ntt=SAS+array&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">arrays</a> function in much the same way as SATA based ones, but with a few advantages, that usually come at a significantly higher cost.  SAS is a full duplex interface, and the command set is based on SCSI instead of IDE, allowing higher performance and throughput.  More expensive SAS arrays also support multipath signaling, for greater redundancy in the supporting electronics. (As opposed to the redundancy provided at the disk level by RAID configurations)  SAS also supports much longer <a href="http://www.bhphotovideo.com/c/search?Ntt=SAS+cable&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">cable</a> lengths, up to 10 meters or 30 feet.  This can be advantagious for quiet video editing rooms, since the disk array, which is usually the loudest part of the system, can be located farther away from the users.</p>
<p>A number of vendors have now begun offering external arrays that interface with the host workstation via a direct extension of the <a href="http://www.bhphotovideo.com/c/search?Ntt=PCI+Express+TB&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">PCIe bus</a>.  This allows all of the RAID functionality to be contained within the array, and gives full speed access to the data as if it was contained within the machine.  Among the advantages of removing the RAID functionality from an internal add-on card, are that it can be attached to a laptop via an ExpressCard, which uses the same signaling protocol as PCIe, and that with addition of a few cheap <a href="http://www.bhphotovideo.com/c/product/534681-REG/CalDigit_731200_1_Port_PCI_Express_x4.html" target="_blank">pass-thru cards</a>, an array can easily be moved between systems.  This is definitely not a hot swappable solution, since it accesses the PCIe bus directly, which is initialized at bootup on most systems.  But if your main edit system has a total OS meltdown at a critical point in your project, it should be much easier to access your data from a different system than if you needed to reinstall the PCI SATA RAID card somewhere else, and allow you use your laptop as a backup edit system in certain instances.</p>
<p>Fibre Channel is by far the most expensive option.  Every part of the system is more expensive, the <a href="http://www.bhphotovideo.com/c/search?Ntt=Fibre+PCI&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">PCIe HBA cards</a>, the <a href="http://www.bhphotovideo.com/c/search?Ntt=Fibre+Cables&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">fiber cables</a>, and the <a href="http://www.bhphotovideo.com/c/search?Ntt=Fibre+Array&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">disk array controllers</a>.  On the otherhand, Fibre Channel offers capabilities that none of the other storage options really do.  It is a hot swappable interface, running on fiber cables that can extend access thousands of feet if desired, and can easily be networked and shared.  Devices can be connected directly together, shared in an <a href="http://en.wikipedia.org/wiki/Arbitrated_loop" target="_blank">Arbitrated Loop</a>, or all attached to a central fibre switch for simplified management.  It is an efficient and low latency interface, and is available in speeds of 1,2,4, or 8Gb per second, and multiple channels can be combined for higher performance.  Higher speed devices are usually backwards compatible with older hardware, similar to the way <a href="http://en.wikipedia.org/wiki/Ethernet" target="_blank">ethernet </a>works, allowing you to upgrade your storage network one piece at a time.</p>
<p>Choosing the right storage solution depends on your immediate media needs, your available budget, and the direction you anticipate growing in the future. SATA based solutions offer all of the speed you could need if scaled large enough.  SAS can offer similar performance in a smaller package, but at a higher cost.  Sharing data beyond gigabit network speeds requires a storage system that can interface with multiple computers, but that comes at a significantly increased initial cost.  Investing in Fibre Channel storage is usually only worth the expense if you anticipate the need to share your data on a SAN, either immediately or at some point in the future.  I will examine a few popular shared <a href="http://en.wikipedia.org/wiki/Storage_area_network" target="_blank">SAN</a> options in my next post.</p>
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		<title>USB3 and Post-Production</title>
		<link>http://www.hd4pc.com/techblog/2010/11/28/usb3-and-post-production/</link>
		<comments>http://www.hd4pc.com/techblog/2010/11/28/usb3-and-post-production/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 01:22:12 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Product Reviews]]></category>
		<category><![CDATA[Blackmagic]]></category>
		<category><![CDATA[PCIe]]></category>
		<category><![CDATA[SATA]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=198</guid>
		<description><![CDATA[USB3 has been talked about in the tech world for a couple of years now, but it has only been in the last few months that products have finally appeared on the market.  We are finally seeing mature products with affordable prices, but how does this effect the post-production world?  With a maximum bandwidth of 500MB/s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Universal_Serial_Bus#USB_3.0" target="_blank">USB3</a> has been talked about in the tech world for a couple of years now, but it has only been in the last few months that products have finally appeared on the market.  We are finally seeing mature products with affordable prices, but how does this effect the post-production world?  With a maximum bandwidth of 500MB/s it has a similar signal speed to a single channel of <a href="http://en.wikipedia.org/wiki/PCI_Express#PCI_Express_2.0" target="_blank">PCI-Express 2.0</a>, which theoretically should be sufficient for uncompressed HD video data, even dual-link 4:4:4 signals, and possibly 2K frame sizes.<br />
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External hard drives will be the area of the market that will see the biggest immediate benefit from USB3 implementation.  Up until now there has been competition between many competing interfaces including <a href="http://en.wikipedia.org/wiki/ESATA#eSATA" target="_blank">eSATA</a>, <a href="http://en.wikipedia.org/wiki/FireWire" target="_blank">Firewire</a>, and <a href="http://en.wikipedia.org/wiki/USB#USB_2.0" target="_blank">USB2</a> among others.  USB3 is clearly superior to all of those in almost every regard.  It is as fast as eSATA with better hot-swap support and intergrated power, and it clearly surpasses both Firewire and USB2 in regards to bandwidth.  It hasn&#8217;t reached the Mac world in a significant way yet, but that will have to happen soon, as a step towards full adoption as the industry standard, which I anticipate taking place within a year.</p>
<p>I was prompted to begin testing USB3 drives after reading an <a href="http://www.tomshardware.com/reviews/usb-3.0-superspeed-external-drive,2670.html" target="_blank">article</a> on <a href="http://www.tomshardware.com" target="_blank">tomshardware.com</a> a while back, and I agree with their assessment that <a href="http://www.wdc.com/en/" target="_blank">Western Digital</a> has delivered the best <a href="http://www.bhphotovideo.com/c/search?ci=12797&amp;N=4291085696+4253041063&amp;BI=6727&amp;KBID=7302" target="_blank">USB3 storage</a> products.  I have used many of their 1TB and <a href="http://www.dpbolvw.net/click-4107801-10440897?url=http%3A%2F%2Fwww.newegg.com%2FProduct%2FProduct.aspx%3FItem%3DN82E16822136582%26nm_mc%3DAFC-C8Junction%26cm_mmc%3DAFC-C8Junction-_-Hard%2BDrives%2B-%2BExternal-_-Western%2BDigital-_-22136582&#038;cjsku=N82E16822136582" target="_blank">2TB</a> <a href="http://www.wdc.com/en/products/Products.asp?DriveID=781" target="_blank">MyBook 3.0</a> drives over the last few weeks, and have had stunning results.  The first few drives even came with PCIe host cards in the box, but they are well worth the expense, even if you have to buy them separately.  I can sustain transfer rates of 150MB/s on a clean drive with Windows 7, and routinely backup a Terabyte of data in two to three hours now.  This used to be an overnight task, using USB2 or Firewire based drives.  Even more impressively, I have gotten nearly identical results from using an ExpressCard based USB3 adaptor in a Dell Precision M6400 as well as from the integrated USB3 ports on the <a href="http://www.tkqlhce.com/click-4107801-10440897?url=http%3A%2F%2Fwww.newegg.com%2FProduct%2FProduct.aspx%3FItem%3DN82E16834157538%26nm_mc%3DAFC-C8Junction%26cm_mmc%3DAFC-C8Junction-_-Notebooks-_-Hewlett-Packard-_-34157538&#038;cjsku=N82E16834157538" target="_blank">HP 8740w</a> Mobile Workstation.  Western Digital&#8217;s 2.5inch <a href="http://www.wdc.com/en/products/Products.asp?DriveID=875" target="_blank">My Passport</a> line sustains 90MB/s without needing a separate A/C power source, ideal for making backups onset and in the field, when shooting with tapeless acquisition formats.</p>
<p>These transfer rates are clearly a limited by the speed of the disks themselves, so ideally we will see external drives with two disks running nearly twice as fast in the near future.  One sign that that may not be the case is that when copying for one drive to another on the same USB3 controller, I am only getting 50-60MB/s.  That implies that the original 150MB/s may also be limited by the interface, not just the drive, meaning it may not be as simple as adding more disks to extend the capabilities of USB3 attached external drives.  Also I have occassionally run into an issue with the Western Digital drives where I can&#8217;t mount more than one at the same time due to a disk signature conflict.  Hopefully that is just a default software configure issue that will disappear in the near future, but I have been able to get around it fairly easily for now.</p>
<p>Blackmagic has tried to take advantage of this bandwidth potential with a number of products including the <a href="http://decklink.com/products/ultrascope/" target="_blank">Pocket Ultrascope</a>, the <a href="http://decklink.com/products/intensity/" target="_blank">Intensity Shuttle</a>, and the <a href="http://decklink.com/products/ultrastudiopro/" target="_blank">UltraStudio Pro</a>.  They seem to be a bit ahead of the curve because I have tried all of these in the last few weeks, and have not been able to get them to work.  I tried them on both laptops and desktops without success, even after applying the firmware and driver updates that Blackmagic suggests.  Most existing USB3 host devices are not capable of the maximum bandwidth that USB3 offers, which is required for any HD Video I/O device to function correctly.  Hopefully the coming months will bring improvements in that regard, but until then I expect Blackmagic will have difficulty finding a strong market for their USB3 based products.</p>
<p>In all of these cases it is apparent that more optimization in the host devices and drivers are needed before we can realize the full potential of USB3 for realtime uncompressed HD video work, which is why there isn&#8217;t a large selection of external RAIDs being advertized as alternatives to <a href="http://en.wikipedia.org/wiki/Scsi" target="_blank">SCSI</a>, <a href="http://en.wikipedia.org/wiki/Fiber_channel" target="_blank">Fiber</a>, or eSATA and <a href="http://en.wikipedia.org/wiki/Serial_attached_SCSI" target="_blank">SAS</a>.  But until that optimization happens, I will be content with my 150MB/s transfers, which are at least 5 times faster than anything I was getting with Firewire or USB2.  And since a lot of what I do involves onset media management and systems administration for editing workstations, USB3 has already made my life much easier, and was well worth the investment.</p>
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		<title>IBC Announcements and Other News</title>
		<link>http://www.hd4pc.com/techblog/2010/09/24/ibc-announcements-and-other-news/</link>
		<comments>http://www.hd4pc.com/techblog/2010/09/24/ibc-announcements-and-other-news/#comments</comments>
		<pubDate>Fri, 24 Sep 2010 07:53:39 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Industry Status]]></category>
		<category><![CDATA[Software News]]></category>
		<category><![CDATA[2K I/O]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AJA]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[Blackmagic]]></category>
		<category><![CDATA[Decklink]]></category>
		<category><![CDATA[Matrox]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=182</guid>
		<description><![CDATA[Besides my CS5 reviews, I haven&#8217;t posted much about new products or developments in a while.  There were a number of interesting releases at IBC last week, and a few from Siggraph before that, that I hadn&#8217;t gotten around to yet. AJA released a variety of new products, most of them adding 3D related features to previously [...]]]></description>
			<content:encoded><![CDATA[<p>Besides my <a href="http://www.adobe.com/products/creativesuite/" target="_blank">CS5</a> reviews, I haven&#8217;t posted much about new products or developments in a while.  There were a number of interesting releases at <a href="http://www.ibc.org/" target="_blank">IBC</a> last week, and a few from <a href="http://www.siggraph.org/" target="_blank">Siggraph</a> before that, that I hadn&#8217;t gotten around to yet.</p>
<p><a href="http://www.aja.com" target="_blank">AJA</a> released a variety of new products, most of them adding <a href="http://en.wikipedia.org/wiki/Stereoscopy" target="_blank">3D</a> related features to previously existing offerings.  The <a href="http://www.aja.com/products/kona/kona3g/index.php" target="_blank">Kona3G</a> is a revision to the existing <a href="http://www.bhphotovideo.com/c/product/417388-REG/AJA_KONA_3_Kona_3_12_10_Bit_HD_SD.html/BI/6727/KBID/7302" target="_blank">Kona3/Xena2Ke</a> that adds stereoscopic support through <a href="http://en.wikipedia.org/wiki/HDMI" target="_blank">HDMI 1.4</a> output and dual stream <a href="http://en.wikipedia.org/wiki/HD-SDI" target="_blank">SDI-3G</a> I/O, while also dropping in price about <a href="http://www.bhphotovideo.com/c/product/735417-REG/AJA_KONA_3G_KONA_3G_HD_SD_SDI.html/BI/6727/KBID/7302" target="_blank">30%</a>.  Their <a href="http://www.aja.com/news/index_article.php?id=124" target="_blank">Hi5-3D </a>replaces the <a href="http://www.aja.com/products/converters/converters-hd-hi53g.php" target="_blank">Hi5-3G</a> and adds HDMI 1.4 output as well as a variety of options for processing dual stream and muxed stereo inputs.  The <a href="http://www.aja.com/products/kipro/ki-pro-mini/ki-pro-mini-description.php" target="_blank">Ki Pro Mini </a>is a smaller version of the <a href="http://www.bhphotovideo.com/c/product/618146-REG/AJA_KI_PRO_R0_Ki_PRO_Portable_ProRes_File.html/BI/6727/KBID/7302" target="_blank">Ki Pro</a> that can now be mounted directly to camcorders, and record ProRes files directly to <a href="http://en.wikipedia.org/wiki/CompactFlash" target="_blank">CompactFlash</a> cards from HDMI or SDI inputs.<br />
<span id="more-182"></span><br />
<a href="http://blackmagic-design.com/" target="_blank">Blackmagic Design </a>had their own selection of new products to announce.  Their line of<a href="http://blackmagic-design.com/products/videohub/" target="_blank"> SDI routers </a>must have really taken off, because they are really scaling their offerings upwards, with new models that offer up to <a href="http://blackmagic-design.com/products/universalvideohub/" target="_blank">288 Channels</a> of input and output, and options for coaxial or fiber based connections.  I am just now upgrading to a 16&#215;16 3G <a href="http://www.bhphotovideo.com/c/product/686599-REG/Blackmagic_Design_VHUB_VM_Micro_Videohub.html/BI/6727/KBID/7302" target="_blank">Micro VideoHub</a>, but maybe someday.  Their other big news comes from their <a href="http://blackmagic-design.com/davinci/resolve/" target="_blank">DaVinci</a> line, with previously announced <a href="http://www.bhphotovideo.com/c/product/686594-REG/Blackmagic_Design_DV_RESSOFT_Davinci_Resolve_Software.html/BI/6727/KBID/7302" target="_blank">Resolve 7.0</a> for OSX finally being released.  It will be interesting to see what effect that new option has on the marketplace and the price of existing products.  My company will definitely be looking into setting up a Resolve system, and our primary colorist is very interested in the new capabilities it would give us.</p>
<p><a href="http://www.nvidia.com" target="_blank">NVidia</a> released their new line of <a href="http://www.nvidia.com/object/quadro-fermi-home.html" target="_blank">Fermi</a> based <a href="http://www.nvidia.com/page/quadrofx_family.html" target="_blank">Quadro</a> graphics cards at Siggraph.  The Quadro <a href="http://www.nvidia.com/object/product-quadro-4000-us.html" target="_blank">4000</a>, <a href="http://www.nvidia.com/object/product-quadro-5000-us.html" target="_blank">5000</a>, and <a href="http://www.nvidia.com/object/product-quadro-4000-us.html" target="_blank">6000</a> will be the successors to the current QuadroFX <a href="http://www.bhphotovideo.com/c/product/625332-REG/PNY_Technologies_VCQFX3800_PCIE_PB_nVIDIA_Quadro_FX_3800.html/BI/6727/KBID/7302" target="_blank">3800</a>, <a href="http://www.bhphotovideo.com/c/product/593449-REG/PNY_Technologies_VCQFX4800_PCIE_PB_nVIDIA_Quadro_FX_4800.html/BI/6727/KBID/7302" target="_blank">4800</a>, and <a href="http://www.bhphotovideo.com/c/product/593448-REG/PNY_Technologies_VCQFX5800_PCIE_PB_nVIDIA_Quadro_FX_5800.html/BI/6727/KBID/7302" target="_blank">5800</a>, with similar form factors and interfaces.  I have not had a chance to test them myself yet, but everything I hear has been positive.  <a href="http://www.adobe.com" target="_blank">Adobe</a> has announced that the Quadro <a href="http://www.bhphotovideo.com/c/product/726171-REG/PNY_Technologies_VCQ4000_PB_QUADRO_4000_PCIE_X16.html/BI/6727/KBID/7302" target="_blank">4000</a> and <a href="http://www.bhphotovideo.com/c/product/726169-REG/PNY_Technologies_VCQ5000_PB_QUADRO_5000_PCIE_X16.html/BI/6727/KBID/7302" target="_blank">5000</a> will be officially supported for <a href="http://en.wikipedia.org/wiki/CUDA" target="_blank">CUDA</a> acceleration by the Mercury engine in <a href="http://www.nvidia.com/object/adobe_PremiereproCS5.html" target="_blank">Premiere Pro CS5</a>.  This support came in the form of the Premiere Pro 5.0.2 update last week, which also adds the <a href="http://www.bhphotovideo.com/c/product/685479-REG/PNY_Technologies_VCGGTX470XPB_GTX_470_1280MB_GDDR5.html/BI/6727/KBID/7302" target="_blank">GeForce GTX 470 </a>as a fully supported GPU option.  More significantly from a technology standpoint, they added <a href="http://en.wikipedia.org/wiki/Color_depth" target="_blank">10bit</a> <a href="http://en.wikipedia.org/wiki/Displayport" target="_blank">Displayport</a> support for Quadro cards, and also support for <a href="http://www.red.com/store/775-0001" target="_blank">RedRocket</a> acceleration, RMD files and newer Red camera updates, as well as better support for <a href="http://en.wikipedia.org/wiki/Broadcast_Wave_Format" target="_blank">Broadcast Wave </a>and certain <a href="http://en.wikipedia.org/wiki/XDCAM#XDCAM_HD_.28XDCAM_HD420.2C_MPEG_HD420.29" target="_blank">XDCam-HD</a> files.  There is also a <a href="http://www.adobe.com/support/documentation/en/premierepro/cs5/adobe_premierepro_CS5_5_0_2_readme.pdf" target="_blank">6 page list </a>of smaller fixes in the new release, many of which fill significant holes in certain workflows.  I haven&#8217;t had much time recently to test out the new features, but getting 10bit color to my <a href="http://www.bhphotovideo.com/c/product/646265-REG/HP_Hewlett_Packard_GV546A8_ABA_DreamColor_LP2480zx_24_Professional.html/BI/6727/KBID/7302" target="_blank">Dreamcolor</a> is at the top of my list.</p>
<p style="text-align: left;"><a href="http://www.avid.com" target="_blank">Avid</a> <a href="http://www.avid.com/US/products/family/Media-Composer" target="_blank">Media Composer 5</a> was released three months ago, and they are now on the <a href="http://www.aja.com/products/kona/kona3g/index.php" target="_blank">5.0.3</a> revision.  I have had a chance to test it out at work, and while the ability to import any <a href="http://www.avid.com/static/resources/documents/solutions/AMA_Quicktime.pdf" target="_blank">Quicktime</a> via <a href="http://www.avid.com/US/products/Avid-Media-Access" target="_blank">AMA</a> can totally change the workflow for certain tasks, I wouldn&#8217;t use it as a primary way to edit large projects.  The performance and stability is not up to the same level as <a href="http://en.wikipedia.org/wiki/Material_Exchange_Format" target="_blank">MXF</a> based editing is.  You also need a very fast system for that to work.  Most of our Avids are HP XW8600s, while we have been dedicating our newer <a href="http://h10010.www1.hp.com/wwpc/us/en/sm/WF06a/12454-12454-296719-307907-4270224-3718645.html" target="_blank">Z800</a> systems to <a href="http://www.bhphotovideo.com/c/search?Ntt=CS5&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">CS5</a>, but AMA playback requires more computing power than <a href="http://en.wikipedia.org/wiki/DNxHD_codec" target="_blank">DNxHD</a> editing, which is to be expected.  We also found Version 5 to be less stabile and less responsive on our large feature length DNxHD project, even without AMA based media.  The fact that it fully supports <a href="http://en.wikipedia.org/wiki/Windows_7" target="_blank">Windows 7</a> will be the factor that motivates our facility wide upgrade in the near future.</p>
<p>I was also able to test <a href="http://www.bhphotovideo.com/c/product/706140-REG/Avid_7500_30124_01_Media_Composer_5_Production.html/BI/6727/KBID/7302" target="_blank">Media Composer 5</a> with my <a href="http://www.matrox.com/video/en/products/pc/mxo2_family/mxo2_mini/" target="_blank">Matrox</a> <a href="http://www.bhphotovideo.com/c/search?Ntt=mxo2+mini&amp;N=0&amp;BI=6727&amp;KBID=7302" target="_blank">MXO2-Mini</a>, for hardware HDMI out, and while it worked great at first, I once again saw a major hit in stability, with an escalating number of system crashes.  It is so close, but not quite there yet.  Hopefully we will see many of those issues worked out in intermediate dot releases, since most of these features are brand new.  Stay tuned, since I have a few other new toys that I will review in my next post.</p>
<p>FTC Disclosure: Many of the companies I refer to above have made their products available to me or my company in the past, but none of the new items discussed above were provided to me without independently purchasing them.</p>
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		<title>Live from NAB 2010</title>
		<link>http://www.hd4pc.com/techblog/2010/04/13/live-from-nab-2010/</link>
		<comments>http://www.hd4pc.com/techblog/2010/04/13/live-from-nab-2010/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 05:49:44 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Industry Status]]></category>
		<category><![CDATA[Software News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Avid]]></category>
		<category><![CDATA[Blackmagic]]></category>
		<category><![CDATA[Canon]]></category>
		<category><![CDATA[Cineform]]></category>
		<category><![CDATA[Compression]]></category>
		<category><![CDATA[DSLR]]></category>
		<category><![CDATA[Matrox]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=81</guid>
		<description><![CDATA[So after the first two days of the show, I have finally found some time to post some info here.  By far, the most revolutionary new development announced at the show, is Avid&#8217;s new native support of Quicktime files via AMA in Media Composer 5, which is scheduled to be released on June 10th.  This [...]]]></description>
			<content:encoded><![CDATA[<p>So after the first two days of the show, I have finally found some time to post some info here.  By far, the most revolutionary new development announced at the show, is Avid&#8217;s new native support of <a href="http://www.avid.com/us/solutions/workflow/Avid-Media-Access" target="_blank">Quicktime files via AMA </a>in <a href="http://www.avid.com/US/products/Media-Composer-Software/features" target="_blank">Media Composer 5</a>, which is scheduled to be released on<a href="http://www.bhphotovideo.com/c/product/706140-REG/Avid_7500_30124_01_Media_Composer_5_Production.html/BI/6727/KBID/7302" target="_blank"> June 10th</a>.  This will effectively eliminate the need for a lengthy conversion process to DNXHD upon import of any Quicktime files.  The primary uses I see for this capability are for native editing of Canon DSLR MOV files which are explicitely supported, even with speed changes and effects, and for live support of <a href="http://cineform.com/neo3d/" target="_blank">Cineform&#8217;s</a> active metadata updates, to impliment non-destructive color and stereoscopic 3D workflows.  It also supports native playback of Red R3D files, and hardware outputs from <a href="http://www.matrox.com/video/en/products/mac/mxo2_family/mxo2_mini/avid/" target="_blank">Matrox MXO2</a> devices.<br />
<span id="more-81"></span><br />
<a href="http://www.decklink.com/" target="_blank">Blackmagic Design</a> has a whole selection of new products, the most significant of which is a thousand dollar software only version of their newly acquired <a href="http://www.decklink.com/davinci/resolve/" target="_blank">DaVinci Resolve </a>toolset.  The software runs on a MacPro with an NVidia GeForce 285 GTX GPU and a Decklink SDI card, and supports the <a href="http://www.bhphotovideo.com/c/product/571637-REG/Tangent_Devices_WAVE.html/BI/6727/KBID/7302" target="_blank">Tangent Wave</a> panel as a hardware inferface.  This release will really shake up the desktop DI market.  Blackmagic also introduced a series of USB 3.0 connected external I/O boxes including a laptop compatible <a href="http://www.decklink.com/products/ultrascope/" target="_blank">Ultrascope</a> for onset monitoring.  They also released a couple of 3D compatible products, and a new generation of 3G SDI matrix switchers to their <a href="http://www.decklink.com/products/videohub/" target="_blank">VideoHub</a> lineup.</p>
<p>Adobe announced all of the features of the new highly anticipated <a href="http://www.adobe.com/products/creativesuite/production/" target="_blank">Creative Suite CS5</a>, which will include native 64bit, CUDA GPU acceleration, and better support for formats like DPX and DSLR clips.  I will have many more <a href="http://www.bhphotovideo.com/c/search?Ntt=CS5&amp;N=0&amp;BI=6727&amp;KBID=7302 " target="_blank">CS5</a> details in future posts, delving into how that will change the landscape of many workflows.  There are lots more new developments in the post world, but those are the primary things that stick out to me right now.  We still have two more days, and I will be spending a good bit of time demonstration Cineform&#8217;s <a href="http://cineform.com/neo3d/" target="_blank">Neo3D</a> features at their booth at the back of the Lower South Hall.  So if anyone wants to catch up with me, feel free to stop by.</p>
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		<title>24p For the Canon 5D Mark II</title>
		<link>http://www.hd4pc.com/techblog/2010/03/17/24p-for-the-canon-5d-mark-ii/</link>
		<comments>http://www.hd4pc.com/techblog/2010/03/17/24p-for-the-canon-5d-mark-ii/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 06:33:30 +0000</pubDate>
		<dc:creator>McCarthyTech</dc:creator>
				<category><![CDATA[Hardware News]]></category>
		<category><![CDATA[Industry Status]]></category>
		<category><![CDATA[Canon]]></category>
		<category><![CDATA[Cineform]]></category>
		<category><![CDATA[DSLR]]></category>

		<guid isPermaLink="false">http://www.hd4pc.com/techblog/?p=64</guid>
		<description><![CDATA[This week, Canon has finally released to the public the long awaited 24p firmware update for the EOS 5D Mark II.  It is available for download directly from their site.  So that new development dramatically simplifies the 5D post-production workflow, but doesn&#8217;t help the fact that I now have many terabytes of 30p footage for my current project that need to [...]]]></description>
			<content:encoded><![CDATA[<p>This week, <a href="http://www.canoneos.com" target="_blank">Canon</a> has finally released to the public the long awaited 24p firmware update for the <a href="http://www.usa.canon.com/consumer/controller?act=ModelInfoAct&amp;fcategoryid=139&amp;modelid=17662" target="_blank">EOS 5D Mark II</a>.  It is available for download directly from their <a href="http://web.canon.jp/imaging/eosd/firm-e/eos5dmk2/firmware.html" target="_blank">site</a>.  So that new development dramatically simplifies the <a href="http://www.bhphotovideo.com/c/product/583987-REG/Canon_2764B004_EOS_5D_Mark_II.html/BI/6727/KBID/7302" target="_blank">5D</a> post-production workflow, but doesn&#8217;t help the fact that I now have many terabytes of 30p footage for my current project that need to be converted to 24p to intercut with film.  And once we are all done, the unique process that we created to complete the project will be totally obselete.  Ah, progress&#8230;Oh well, at least it will be a good movie when we are done, and the next one is going to be a heck of a lot easier to make.  In the meantime, I will keep rendering.<br />
<span id="more-64"></span><br />
In related news, Canon also released the <a href="http://www.usa.canon.com/consumer/controller?act=ModelInfoAct&amp;fcategoryid=139&amp;modelid=19943" target="_blank">EOS Rebel T2i </a>a little while back.  It is a cheaper derivation of the <a href="http://www.usa.canon.com/consumer/controller?act=ModelInfoAct&amp;fcategoryid=139&amp;modelid=19356" target="_blank">7D</a>, with most of the same features, at least in regards to video options, which is the primary factor I am concerned about.  (The fact that it takes good stills is just an extra bonus feature.)  I will probably finally purchase my own DSLR now that one of those new Rebels can be had for under $1000.</p>
<p>I know I haven&#8217;t posted anything here in a while, but there will be quite a bit coming in the near future.  I am writing a series of articles that will be posted between here and <a href="http://hurlbutvisuals.com/blog/" target="_blank">Shane Hurlbut&#8217;s blog</a> at <a href="http://www.hurlbutvisuals.com" target="_blank">hurlbutvisuals.com</a>.  I have worked with Shane on a number of projects, the largest one being the Navy Seal film over the last year.  I will be offering an overview of the post workflow options for video DSLRs on his site, with links back to this one to delve into the less glamorous, nitty-gritty details.  So stay tuned for some very focused articles detailing specific workflow obstacles in the next few weeks.  And then <a href="http://www.nabshow.com/" target="_blank">NAB</a> is only a month away, which I am sure will bring a whole variety of new things to talk about.  I will be at <a href="http://www.cineform.com" target="_blank">Cineform&#8217;s</a> booth as a demo artist/workflow consultant again this year, so feel free to stop by and check it out.</p>
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